wtorek, 22 listopada 2011

Adaptive Multimedia Retrieval: From Data to User Interaction

Well for this post i took a title from an article under the same name. On a side note, one of the contributors is Marcin Detyniecki who comes from Poland. What does this sentence mean actually?



From what i understand, adaptive multimedia has an ability to dynamically suit user's needs. So, it's more than just and mp3 or video file that we can play back. It involves interaction with user perceiving the media with the media itself, and other users that might already or will find this media. In the level of interaction and perception, it comes close to augmented reality, when there is a two-way communication between the media and perceiver.


Multimedia is a pretty old term despite the fact, that it was promoted as something new not far ago. One of the funny aspects was that few years ago many personal computers in Poland were marketed as "Multimedia", when in fact, in theoretical aspect, any PC with a screen, input device and PC buzzer are multimedia.


But nowadays, multimedia systems progressed very much. The only sense that's still not very well implemented in those system is smelling sense, although, multimedia cinemas already offers a short movies that stimulates every human's sense, including smell. That cinemas right here are called "5D" i believe.


Aside from stimulating senses, adaptive multimedia means, as it's self-explanatory, adapting to user's needs. That means dynamically calculating user's personal test and proposing other medias that might be interesting to him. That means the ability to leave a trace, in form of a comment, appendix, modifying, creating new media, to show other users our opinion, suggestion, to start a general discussion about the media. That of course also means that user can have an impact on the media, and the media will response back, creating mentioned earlier two-way communication.




I will try to include examples of adaptive multimedia systems in next post, but let's just assume, it touches many many different aspects of human computation.

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